MV anecdotes
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Les cinq cartes Light from Within, Sanity Grinding, Umbra Stalker, Fiery Bombardment et Primalcrux, de l'édition Eventide, forment un cycle.
Les cinq cartes Antler Skulkin, Shell Skulkin, Fang Skulkin, Jawbone Skulkin et Hoof Skulkin, de l'édition Eventide, forment un cycle appelé "Skulkin".
Les cinq cartes Voracious Hatchling, Shrewd Hatchling, Noxious Hatchling, Belligerent Hatchling et Sturdy Hatchling, de l'édition Eventide, forment un cycle appelé "Hatchling".
Les cinq cartes Nightsky Mimic, Riverfall Mimic, Woodlurker Mimic, Battlegate Mimic et Shorecrasher Mimic, de l'édition Eventide et illustrées par Franz Vohwinkel, forment un cycle appelé "Mimic".
Les cinq cartes Suture Spirit, Talonrend, Creakwood Ghoul, Duergar Cave-Guard et Swirling Spriggan, de l'édition Eventide, forment un cycle.
Les cinq cartes Batwing Brume, Unnerving Assault, Cankerous Thirst, Moonhold et Invert the Skies, de l'édition Eventide, forment un cycle.
Les cinq cartes Gwyllion Hedge-Mage, Noggle Hedge-Mage, Hag Hedge-Mage, Duergar Hedge-Mage et Selkie Hedge-Mage, de l'édition Eventide, forment un cycle appelé "Hedge-Mage".
Les cinq cartes Steel of the Godhead, Helm of the Ghastlord, Fists of the Demigod, Runes of the Deus et Shield of the Oversoul, de l'édition Shadowmoor, ainsi que les cinq cartes Edge of the Divinity, Clout of the Dominus, Gift of the Deity, Scourge of the Nobilis et Favor of the Overbeing, de l'édition Eventide, forment un cycle d'auras bicolores, avec un coût de mana comprenant un mana hybride, et dont les effets durent tant que la créature enchantée est de l'une et/ou l'autre des couleurs de la paire de couleurs.
Ce cycle d'auras fait référence à celui des Esprits et Avatars de ce Plan (voir cette anecdote) de par leur nom et leurs couleurs respectives.

Source 1 ( #24) Fists of the Demigod ) - Source 2 ( #71) Runes of the Deus )
Les cinq cartes Godhead of Awe, Ghastlord of Fugue, Demigod of Revenge, Deus of Calamity et Oversoul of Dusk, de l'édition Shadowmoor, ainsi que les cinq cartes Divinity of Pride, Dominus of Fealty, Deity of Scars, Nobilis of War et Overbeing of Myth, de l'édition Eventide, forment un cycle de créatures bicolores Esprits et Avatars, avec un coût de cinq manas hybrides.

Source ("Let me start by explaining that this is white-blue's "demigod"—that is, this is part of a five hybrid mana cost creature cycle at rare. The first preview card Demigod of Revenge is also in the cycle. Yes, that means there's three more for you to see.")
Les cinq cartes Thistledown Liege, Glen Elendra Liege, Ashenmoor Liege, Boartusk Liege et Wilt-Leaf Liege, de l'édition Shadowmoor, ainsi que les cinq cartes Deathbringer Liege, Mindwrack Liege, Creakwood Liege, Balefire Liege et Murkfiend Liege, de l'édition Eventide, forment un cycle appelé "Liege" de créatures bicolores de type Chevalier, respectivement Horreur, avec un coût de mana comprenant trois manas hybrides, et renforçant les créatures que vous contrôlez de chacune de leurs couleurs.

Source ( #3) Ashenmoor Liege )
Les cinq cartes Armored Ascension, Flow of Ideas, Corrupt, Jaws of Stone et Howl of the Night Pack, de l'édition Shadowmoor, forment un cycle de sorts vérifiant le nombre de terrains de base que vous contrôlez associés à la couleur du sort pour renforcer son effet.
Les cinq cartes Spectral Procession, Advice from the Fae, Beseech the Queen, Flame Javelin et Tower Above, de l'édition Shadowmoor, forment un cycle.
Avec Reaper King, ce sont les premières cartes avec un coût de mana composé de manas hybrides monochromes (une couleur unique et deux manas génériques).

Source 1 (Twobrid Mana - "Twobrid mana was first introduced in Shadowmoor on six cards. It's only ever appeared on those six cards, so it's something that the enfranchised audience is familiar with, but it's a vein of design space we've barely touched.") - Source 2 (Shadowmoor Block - "Six of the cards in the set introduced a new type of hybrid mana, what we in R&D call "twobrid." [...]")
Les cinq cartes Resplendent Mentor, Deepchannel Mentor, Corrosive Mentor, Bloodmark Mentor et Roughshod Mentor, de l'édition Shadowmoor, forment un cycle appelé "Mentor" de créatures renforçant les créatures que vous contrôlez de leur couleur.
Les cinq cartes Mistmeadow Witch, Inkfathom Witch, Spiteflame Witch, Tattermunge Witch et Seedcradle Witch, de l'édition Shadowmoor, forment un cycle appelé "Witch".
Les dix cartes Cloudblazer, Contraband Kingpin, Unlicensed Disintegration, Voltaic Brawler, Engineered Might, Restoration Gearsmith, Whirler Virtuoso, Hazardous Conditions, Veteran Motorist et Empyreal Voyager, de l'édition Kaladesh, forment un cycle de sorts bicolores peu communs soutenant chacun un archétype de formats limités.

Source ("Draft, as an example, had a big influence on the uncommon gold cards that model Draft archetypes")
Les cinq cartes Thriving Ibex, Thriving Turtle, Thriving Rats, Thriving Grubs et Thriving Rhino, de l'édition Kaladesh, forment un cycle appelé "Thriving -".
Les cinq cartes Aether Inspector, Aether Swooper, Aether Poisoner, Aether Chaser et Aether Herder, de l'édition Aether Revolt, forment un cycle appelé "Aether -".

Source (Aether Inspector / Swooper / Poisoner / Chaser / Herder)
Les dix cartes Vega, the Watcher, Narfi, Betrayer King, Kardur, Doomscourge, Svella, Ice Shaper, Maja, Bretagard Protector, Firja, Judge of Valor, Aegar, the Freezing Flame, Harald, King of Skemfar, Koll, the Forgemaster et Moritte of the Frost, de l'édition Kaldheim, forment un cycle de créatures légendaires bicolores peu communes soutenant chacune un archétype de formats limités.

Source ("Draft, as an example, had a big influence on the uncommon gold cards that model Draft archetypes")
Les cinq cartes Kytheon, Hero of Akros / Gideon, Battle-Forged, Jace, Vryn's Prodigy / Jace, Telepath Unbound, Liliana, Heretical Healer / Liliana, Defiant Necromancer, Chandra, Fire of Kaladesh / Chandra, Roaring Flame et Nissa, Vastwood Seer / Nissa, Sage Animist, de l'édition Magic Origins, forment un cycle de créatures légendaires pouvant chacune se transformer en planeswalker, ce qui matérialise l'activation de son étincelle.

Source 1 (Spark Depths - "First would be a legendary creature cycle representing each of the five characters before their spark ignites. Then we would have a second cycle of the same characters, but this time as Planeswalkers. This would represent them after their spark ignited. [...] What if the spark was a transformation from one state, the legendary creature, into the second, the Planeswalker? [...] What if the transformation was the transform mechanic and the two different cycles were on the same card—the legendary creature was on the front and the Planeswalker on the back?") - Source 2 (Design five transforming Planeswalkers - "The design team had figured out how to do double-faced Planeswalkers with the pre-igniting side being a legendary creature and the transformed side being a Planeswalker. In one cycle, they had captured the essence of the set, displaying the moment each Planeswalker's spark ignited—where each of our five heroes became a Planeswalker. [...] The legendary creature would have some ability that was useful unto itself, but helped push toward a condition that would allow the creature to transform into a Planeswalker. The Planeswalker abilities then played into the themes that had been introduced by the legendary creature.")
Les dix cartes Thunderclap Wyvern, Possessed Skaab, Blazing Hellhound, Zendikar Incarnate, Citadel Castellan, Blood-Cursed Knight, Reclusive Artificer, Shaman of the Pack, Iroas's Champion et Bounding Krasis, de l'édition Magic Origins, forment un cycle de créatures bicolores peu communes soutenant chacune un archétype de formats limités.

De plus, l'édition Magic Origins est bâtie autour des histoires de cinq planeswalkers, un par couleur, et de dix Plans : le Plan d'origine de chaque planeswalker, et le premier qu'il ait visité en transplanant, après activation de son étincelle.
Chacune des cartes d'une paire de couleurs ennemies de ce cycle est ainsi liée à une carte d'une paire de couleurs alliées partageant une couleur commune, et illustrant les deux Plans visités par le planeswalker de la couleur correspondante :
%W : Iroas's Champion (Theros) et Citadel Castellan (Alara, Bant) : Gideon, Battle-Forged
%U : Thunderclap Wyvern (Vryn) et Bounding Krasis (Ravnica) : Jace, Telepath Unbound
%B : Blood-Cursed Knight (Dominaria) et Possessed Skaab (Innistrad) : Liliana, Defiant Necromancer
%R : Reclusive Artificer (Kaladesh) et Blazing Hellhound (Regatha) : Chandra, Roaring Flame
%G : Zendikar Incarnate (Zendikar) et Shaman of the Pack (Lorwyn) : Nissa, Sage Animist

Source 1 ("Home plane ⇒ spark ignites, making them a Planeswalker ⇒ new plane. That meant that each story had two settings, pre- and post-ignition. We'd get to see each Planeswalker on their home plane and then on the plane of their first planeswalk. [...] With the idea of the ten world plan, Shawn made an important realization. Design and development worked hard to make sure there are ten different draft archetypes, usually centering around the two-color pairs. Ten worlds—ten two-color pairs. The themes of the draft archetypes could each be attached to a different world.") - Source 2 (Figure out the ten two-color archetypes and match them to the ten worlds in the set - "[...] as we were following five characters that were each monocolor [...] both their home plane and their first visit had to have their color in it.") - Source 3 ("Draft, as an example, had a big influence on the uncommon gold cards that model Draft archetypes")

Citation :
Here is how the archetypes looked coming out of development:

Theros: Red-White — "Go wide"

Bant: Green-White — Renown mechanic with pump spells

Vryn: White-Blue — Control with flyers (and spell mastery)

Ravnica: Green-Blue — Tempo

Dominaria: White-Black — Auras

Innistrad: Blue-Black — Graveyard

Kaladesh: Blue-Red — Tempo aggro/Artifacts

Regatha: Black-Red — Sacrifice

Zendikar: Red-Green — Midrange beatdown/creature ramp

Lorwyn: Black-Green — Midrange attrition/Elves
Les Pyromancer's Goggles appartiennent à Jaya Ballard, Task Mage et non pas à Chandra Nalaar, plus connue qu'elle en tant que pyromancienne.

Source (Pyromancer's Goggles)
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